Casshern

Neutral B - Denkou Punch
Casshern lunges at the opponents with a lightning punch. Opponents caught by a fully charged hit will crumple to the ground slowly, leaving them open for a followup attack. A semi-charged moves can still crumple opponents (albeit for a shorter time), while an uncharged only deals low damage and knockback, and will not stun.

Side B - Zan Iwa Chop
Casshern jumps in the air and lands with a hand chop to the ground. If connecting the opponents, it’s can can buries their for temporarily immobile their. This move can also be utilized to break shields.

Up B - While Jumping
Casshern does an air darting kick at the opponents. You can only go into a angle in which direction you’re facing. The avenge is that you can lifts opponents into the air at an angle when connecting, dealing great damage and knockback.

Down B - Friender Yobidashi
Casshern calls out his cyborg dog, Friender for assistance in the battle. Each moves have different effort when pressing Side B, Up B, and Down B after Friender is summon.


 * Pressing Side B makes Friender jump out and slash the opponents with his paw, hitting overhead.


 * Pressing Up B makes Friender grab and hold the opponents, trapping their while their try to shake him out.


 * Pressing Down B makes Friender shoot out a short fire breath that can burn the opponents.

Final Smash - Super Destruction Beam
Casshern charge up and shoots a green beam at the opponents, which travel farther in the stage. If the beam hits the opponents, the beam can trapped the opponents in a green-hole and will eventually explode with massive damage and knockdown.