Hiro Hamada

Neutral B - Magnet Pads
Hire use his magnet pads. Once perform, you can absorb (forward) or reflect (back) any projectile near you. Absorbing projectile will give your attack extra boost for Hiro’s stats. Reflecting it gave a multiplies damage and knockback to the reflected projectile.

Side B - Rocket Launch
Hiro leaps himself forward with Bayman and performs a Rocket Launch at the end of the move. This move can be thrown early during the jump by pressing the special button. If the move is used on the ground, You will be briefly invincible.

Up B - Flight
Hiro get on Bayman and fly forward. You can fly in a straight line in any direction with a large distance with this move.

Down B - United
One of the four other Big Hero 6 show up. While following Hiro/you, you'll can be allow to use one of the new Neutral B move for each heroes has. While their maybe with you, being attack too much will make you lose your partners. You can only has one partner in the screen beside Bayman’s move.

Go Go Tomago
When summoned, Go Go flung one of her wheels into the opponents. The discs can be angled up or down and reflect off of walls, floors, and shields. There can be only 2 discs at the screen before using it again.

Wasabi
When summoned, Wasabi use his plasma blades to attack the opponents. When used, it begins charging, then you can unleashes a series of stabs before knocking the opponent back with a final lunge.

Honey Lemon
When summoned, Honey launch special purses onto the opponents. The special purses can slow down movement for the opponent for a amount of slow. If lucky, the purses can even freeze the opponents.

Fred
When summoned, Fred launch a flamethrower attack into the opponent. The flames can be angled up and down, and they will never completely recede, which can be gradually decreases in length over time.

Final Smash - Big Hero 6
The rest of the Big Hero 6 came inn preform a powerful blast at the opponent. This's more powerful and effective. However, it's slightly shorter and ends quicker.