Twisted Fates

Loaded Dice
Upon knocking out a opponents, a dice roll and gain from 1 to 6 stats boost at one of his stats. Naturally, Twisted Fate has a higher chance of receive a large bonus.

Neutral B - Pick A Card
Twisted Fates summoned cards that flash over his head in the following order: Blue, then Red, then Yellow (this cycle repeats itself). Pressing B again can let you choose which current card over the field; the card picked converts your attack within 6 seconds to deal magic damage and add a special effect.
 * Blue Card deal minor damage and restore your health.


 * Red Card deal minor damage and can continued beyond any opponents with great length.


 * Yellow Card deal minor damage and can stun the opponents with a period of time.

Side B - Wild Cards
Twisted Fate throws 3 different cards forward in an arc. Blue, Red, and Yellow deal the same damage as before, like Blue being the highest, Red being the medium, and Yellow being the lowest.

Up B - Gate
Twisted Fate teleports to the target location within range. Teleporting will damage slightly less distance but also creates a small explosion upon reappearing, dealing some damage and knockback. It is hard to sweetspot the ledge with this move.

Down B - Stacked Deck
When used, Twisted Fate gains bonus increases into your attack and speed. This move lasts you 15 seconds, and you can only do it four time per stock.

Final Smash - Destiny
Twisted Fate active his spell, Destiny and reveals all opponents. All opponents are now caught and suffer stats lowering, leaving their as a open targets for you to attack. Gate also get a boost during Destiny's active. However, Destiny last for 12 seconds before vanished.